At the edge of reality is an empty realm. One that non-magickal beings can’t see or easily breach. Spelltwisters know the location but would never go there willingly. It’s a dark and dangerous wasteland where those who practice magick without permission are exiled. The realm also acts as a preternatural prison for those who commit crimes against the state or humanity. Evil runs rampant in the Void. There are strange, mystical beings—including dragons—who prey upon others. A gatekeeper, appointed by the Abra Guild, makes sure no one escapes. The rules are constantly changing in this desolate place because there is no rhyme or reason there.
The wasteland is where this story begins.
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