Game Jobs breaks down the four major career paths in game development, and offers tips on how to thrive in each position. It contains extensive chapters on finding, interviewing for, and landing your own job in video games, and it’s chock full of behind-the-scenes career tips and anecdotes from some of the biggest names on the highest profile projects in gaming history.
I'm a long-time creative professional from the video games industry, now writing and self-publishing career guides for gamers. Oh, and I'll start writing some fiction soon, so please stick around for that!
My pal Scott is a great friend, and a terrific designer. He's worked on everything from PacMan to God of War, and most recently lent his knowledge, expertise and enthusiasm to Disney as an Imagineer.
His book Level Up! The Guide to Great Video Game Design inspired me to write the VGC Series in the first place. But that's just one of his titles. Scott's books are all about great game design - on console, mobile, even tabletop games. If you're serious about design, be sure to check them out.
I'm honored to have a blurb from him.
Book Excerpt
Game Jobs
“Hardy LeBel’s Video Game Careers series is just what an aspiring game creator needs to hear. When ‘Hardy Says’, you had best listen!” - Scott Rogers, author of Level Up! The Guide to Great Video Game Design
Comment on this Bubble
Your comment and a link to this bubble will also appear in your Facebook feed.