This book uses a mix of “activity book” games and puzzles, social awareness bumper stickers, advertisements, billboards, posters and re-imagined old school videogame screenshots that deconstruct the impenetrable façade of government policy making, and help promote critical thinking through interactive play. A unique book for hungry minds.
If someone were to ask you to do something; if there were even the smallest chance of it injuring your child – you would say; “No, I won’t gamble with the life of my child.” But when technologies inherently risk all life on earth – you are willing to take that small chance; for a small benefit.
If words like “Extinction,” and “Apocalypse” are written too big for anything but videogames and movies: you need to step back a bit.
We now have the power to do incalculable things — and we have authorities who are eager to use that power.
Government isn’t impersonal; it’s personal. It’s a matter of life and death. . . January 15, 2022.
“Lossy” technology strips out data regarded as either unnecessary or redundant to reduce data size for storing, handling, and transmitting content. The process is irreversible.
This modern method of identifying and handling “disposable” material; has been eagerly adopted by New York’s policy makers:
Unborn children, the elderly, and the rural population have been “stripped out” by a political doctrine of use and profit – and left defenseless in our New Normal frenzy of taking.
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