This book uses a mix of “activity book” games and puzzles, social awareness bumper stickers, advertisements, billboards, posters and re-imagined old school videogame screenshots that deconstruct the impenetrable façade of government policy making, and help promote critical thinking through interactive play. A unique book for hungry minds.
If someone were to ask you to do something; if there were even the smallest chance of it injuring your child – you would say; “No, I won’t gamble with the life of my child.” But when technologies inherently risk all life on earth – you are willing to take that small chance; for a small benefit.
If words like “Extinction,” and “Apocalypse” are written too big for anything but videogames and movies: you need to step back a bit.
We now have the power to do incalculable things — and we have authorities who are eager to use that power.
Government isn’t impersonal; it’s personal. It’s a matter of life and death. . . January 15, 2022.
Looking past the carefully quantitative scenarios of our weathered future – we can glimpse the plummeting quality of life it will bring.
When whole sections of the earth become too hot, too draught afflicted, and too far under water for human habitation: how will we share what’s left.
Post-apocalyptic movies depict a family doing anything to survive — what happens when it becomes a billion families?
Our hot, greasy pan will be sizzling — just sprinkle the water and watch it dance!
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