This book uses a mix of “activity book” games and puzzles, social awareness bumper stickers, advertisements, billboards, posters and re-imagined old school videogame screenshots that deconstruct the impenetrable façade of government policy making, and help promote critical thinking through interactive play. A unique book for hungry minds.
If someone were to ask you to do something; if there were even the smallest chance of it injuring your child – you would say; “No, I won’t gamble with the life of my child.” But when technologies inherently risk all life on earth – you are willing to take that small chance; for a small benefit.
If words like “Extinction,” and “Apocalypse” are written too big for anything but videogames and movies: you need to step back a bit.
We now have the power to do incalculable things — and we have authorities who are eager to use that power.
Government isn’t impersonal; it’s personal. It’s a matter of life and death. . . January 15, 2022.
Rebranding isn’t just for changing the corporate image of an organization – it’s become a marketing strategy for every evil that has oppressed people throughout history. The idea behind this rebranding is to create a different identity for evil in the minds of the public: evil as a force for good.
Rebranding may relabel evil by pasting “equitable” or “affirmative” on the same acts and attitudes that have destroyed everything they touched; or claim these acts are made from 100% “Greater Good” – as if the steps of evil will eventually lead us to a higher plane of existence.
Rebranding is the tyrant’s tool: Denying the individual worth of human beings – and focusing on profit as the goal of all social interactions.
Evil: Ride for the brand – and be the hide with the brand.
Comment on this Bubble
Your comment and a link to this bubble will also appear in your Facebook feed.