This book uses a mix of “activity book” games and puzzles, social awareness bumper stickers, advertisements, billboards, posters and re-imagined old school videogame screenshots that deconstruct the impenetrable façade of government policy making, and help promote critical thinking through interactive play. A unique book for hungry minds.
If someone were to ask you to do something; if there were even the smallest chance of it injuring your child – you would say; “No, I won’t gamble with the life of my child.” But when technologies inherently risk all life on earth – you are willing to take that small chance; for a small benefit.
If words like “Extinction,” and “Apocalypse” are written too big for anything but videogames and movies: you need to step back a bit.
We now have the power to do incalculable things — and we have authorities who are eager to use that power.
Government isn’t impersonal; it’s personal. It’s a matter of life and death. . . January 15, 2022.
When everything you do is evil – how can you claim good will come from it?
Our Social Policies are acts of discrimination, profiling, censorship, oppression, and secrecy — in the good sense: because the end justifies the means – for the Greater Good. Fifty years of Affirmative Action; and there’s still no end in sight for this policy of secrecy, bias – and no disclosure — a policy that has spawned a thousand evil iterations – and a million evil acts — for the Greater Good.
You’re not killing people – you’re throwing them overboard to lighten the lifeboat – you’re doing it for the survival of everyone in an overloaded lifeboat. The Greater Good.
“Shall we draw lots?”
“It’s not THAT kind of Greater Good!”
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