This book uses a mix of “activity book” games and puzzles, social awareness bumper stickers, advertisements, billboards, posters and re-imagined old school videogame screenshots that deconstruct the impenetrable façade of government policy making, and help promote critical thinking through interactive play. A unique book for hungry minds.
If someone were to ask you to do something; if there were even the smallest chance of it injuring your child – you would say; “No, I won’t gamble with the life of my child.” But when technologies inherently risk all life on earth – you are willing to take that small chance; for a small benefit.
If words like “Extinction,” and “Apocalypse” are written too big for anything but videogames and movies: you need to step back a bit.
We now have the power to do incalculable things — and we have authorities who are eager to use that power.
Government isn’t impersonal; it’s personal. It’s a matter of life and death. . . January 15, 2022.
What does analogy this add to the canon of “self-centeredness”? Possibly the notion that self-centeredness is never sufficient unto itself – it must reach out to take more. What happens when two “self-centers” collide? Will they become “we-centered”? If two black holes – emptying into other spaces – collide — will they be consumed with each other – and leave us alone? One mouth with two stomachs? The BOGO origin of parallel universes?
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