This book uses a mix of “activity book” games and puzzles, social awareness bumper stickers, advertisements, billboards, posters and re-imagined old school videogame screenshots that deconstruct the impenetrable façade of government policy making, and help promote critical thinking through interactive play. A unique book for hungry minds.
If someone were to ask you to do something; if there were even the smallest chance of it injuring your child – you would say; “No, I won’t gamble with the life of my child.” But when technologies inherently risk all life on earth – you are willing to take that small chance; for a small benefit.
If words like “Extinction,” and “Apocalypse” are written too big for anything but videogames and movies: you need to step back a bit.
We now have the power to do incalculable things — and we have authorities who are eager to use that power.
Government isn’t impersonal; it’s personal. It’s a matter of life and death. . . January 15, 2022.
There’s a thought that comes from experience; when things are going easy – it’s “too easy.” The millennial “be the change” is so prevalent; because it’s so ineffectual. I can’t think of a single actual change in the business-as-usual paradigm that all the singing, dancing, colorful costumes and cosmetics has made.
The feeling of being on the verge of great things is the perfect environment for scam artists and manipulators of all sorts – from “get your song on the charts” promoters – to “lead you to a better world” politicians.
If there is a change – It needs to be a change you can measure – more than that — it needs to be a change that fills the world around you.