As the old tale says, two powerful Houses ruled all of Erydan once. Their representatives protected northern borders from the creatures of the Chaos. The unknown evil destroyed this order many centuries ago.
Now the sun is dying and the Mysterious Void is circling around the Five Lands of Erydan. The chaos is rising. However, the most powerful descendants of the Two Houses don’t think about uniting their forces and still quarrel with each other.
If the prophecy is true – only the lost heirs from the noble Houses can change the fate of the world. A man from the House Alvedrion and a girl from the House Lohelin who are connected by a strong bond.
But mysterious curse keepers haunt all living descendants.
Young Ainavel, who sails with his father, an experienced Guardian of the Sea, lives like ordinary Sea Man. He doesn’t know yet that he will have to face these evil creatures one day. He also doesn’t know that he will be forced to embark on a dangerous adventure – a death game that will change him forever.
I’m a huge fan of the fantasy genre. I love worldbuilding and storytelling. I’ve spent years working on the first draft of Ainavel – my fantasy novel about the world of Erydan.
I also love sci-fi, dystopian and post-apocalyptic survival stories. From my fascination with futuristic worlds grew out Seven Players – first episode about society of the Seven Metropolises where Actors perform… live.
Suddenly Ainavel recalled he once saw an old wanderer who was spreading tales about the upcoming end of the world. He said that birds fell into a deep sleep instead of flying south as usual, that the lands in the proximity of the Darkness were going wild. People were leaving their houses seeking havens lit up with the legendary fire. “But on their way,” the old wanderer said in a low voice,” they would find merely smoldering and musty ruins of the houses. Some people think the abyss of the world hides kind of a magical crystal, the Mysterious Stone, through which the light of our fading sun slips. Don’t believe these tales!”